一般變數
| mobile | actor | victim | random | object | 2nd object | |
| name | $i | $n | $t | $r | $o | $p |
| short_desc/title | $I | $N | $T | $B | $O | $P |
| he/she/it | $j | $e | $E | $J | -- | -- |
| him/her/it | $l | $m | $M | $L | -- | -- |
| his/hers/its | $k | $s | $S | $K | -- | -- |
| a/an | -- | -- | -- | -- | $a | $A |
要注意的是,上表中只有第一行的變數可以用於判斷式中。其中 actor 指的是「觸動 trigger 的人」,不限於玩家,也有可能是 NPC。mobile 的變數則僅限用於 NPC 使用。
特殊變數
| $v | actor's level |
| $w | name of actor's master |
| $z | (char *)ctime(¤t_time) |
| $Z | actor's name + (char *)ctime(¤t_time) |
| $g | actor's group |
| $c | actor's leader |
| $b | actor's master |
| $x | mob's room |
| $X | actor's room |
| $y | victim's room |
| $f | the char's name which actor is fighting |